Author : (qpyT6oJIusT)

Scale : 256x

Player : Russian Federation

Opponent : Armed Forces of Ukraine

 

What I like about the mission, is that the map itself is awesome and represents eastern ukraine, and I'm totally into the mission and balance, I completely lost track of time while I was actively attacking enemy positions, it took me 1 hour just to get a foothold in the cities, just like the origional games, where each soldier is moving very carefully and we are expending all of our ammunition instead expending our men. There is a nice range of units avalaible for both sides, the ukrainians are packed with NATO euipment and also domestic production vehicles like the T-84 Oplot and BTR4, and there is a well though out use of new units from BETA-6, each side has access to Kamikaze drone operators, recon and bomber drones, the mission is difficult and requires forward planning because the defences are hard to break which is good as the player has to fight for hedges or wooded areas for visibility and clear them with infantry. A nice addition to the rienforcements is that there are two BMP3 on the right flank with the Russian marines, this gives our troops some variety and they look cool, plus it represents Russian military doctrine, as the Marines have always been used as elite infantry along with aerospace and airborne units, with thier own tactics and vehicles. 

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I noted the lack of anti-tank guns, which is good, as they are not as common on the battlefield as they were in 2014,but it still would be nice to see some. I will go ahead and give feedback, just a thought from my observations: you could add MTLB with a spare crew in future missions or just in the final reinforcement, as many crew members die inside the vehicles, but the vehicles remain, although this is not necessarily a problem, for example, I lost two crew members inside a tank due to some ATGM, but later a BMP-1K was destroyed, and then I managed to save the crew, heal them and throw them into the tank. 

 


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