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       Real Combat Mod 1.1
for Sudden Strike - Resource War			     

======================= 

This Readme contains the most important
informations about the RCM1.1 Update!

Content of this Readme
-------------------------------------------
1) Gameplay
2) Graphic
3) Editor
4) Updates and News
5) Bugs & Fixes
6) Credits
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All New Units you can find in the RCM_NEWUNITS.txt

ATTENTION:

1) RCM1.1 requires a RCM1.0 Full installation!
2) Some original SS:RW-Maps and some RCM1.0 - Maps
are maybe not playable anymore with Update 1.1!
3) RCM1.0 MAP-Editor doesnt work anymore after installing RCM1.1!


1) 
==== GAMEPLAY ====

- 20mm and 37mm guns cant damage medium tanks,
  heavy tanks and other heavy armored vehicles
- unit-values (armor) modified for heavy tanks
- light and medium AA isnt so strong against aircrafts anymore
- american, german and soviet "huge" ships are adapted to
the mod now
- all explosions caused by rocket-launchers have more area-damage
- ammoboxes and supply-trucks deliver more ammo
- ammo is cheaper for artillery and more expensive for "normal" guns

2) 
==== GRAPHIC ====

[ Effects ]

- new smoke and explosion-effects
- new tracers (also for SMGs)
- modified explosions
- new explosions (13mm, 105mm, 150mm Nebelwerfer, heavy tank...)
- blood splashes and many more 


[ Models ]

- new aircraft models (LA5,FW190,Hurricane etc.)
- new skins for existing units
- new uniforms for: poland and italy
- many new models

3) 
==== EDITOR ====

- new order in unit-window
- new nation added: "Poland"
- new unittype added: "Cavalery"
- new unittype added: "Light Tank"
- new unittype added: "Heavy Tank"
- new unittype added: "Special Tank"
- new unittype added: "Recon"
- existing unittype "Tank" replaced with "Medium Tank"



4)
==== UPDATES & NEWS ====

Check out the RCM-Forum! Just click the Forum-button in the MultiModSwitcher
to get the latest News and informations about updates


5)
==== BUGS & FIXES ====

Known bugs which arent fixed yet:
- Flak88 which shoot at Yak-3 Fighter/Bombers causing a btw-error
*dont use Flak88 and Yak-3 in same Mission

If you find heavy bugs, please report at RCM-Forum and i try to release a "first aid" bugfix.
Bugs which are not impair the fun and gameplay that hard. (f.e. little bit incorrect muzzleflashes / HOTs) 
will fixed in the next updates.


6)
 ==== CREDITS ====

RCM Team:

Michael Schellbach aka "Schelle" - gameplay,effects,graphic,sounds & maps


Thanks to:

J.W. Leonard for his cool free models !
HSM-Team specially for aircraft-models
cougar6 for let me using some stuff from PWM !
EQT, fedor, Linden14,Lango! and all the guys of the "New-Units" Thread ;)
JOSS/Wildcat for his improved editor
D_spargue, Lord Maximus, Kosayak, JOSS/Wildcat & RWG-Team for sust-modding Tools
Krupp & Kamui  for detailed WW2 & Weapon reports
Sardaukar for the MultiModSwitcher
mzach for his aniMaker

my special thx to heavypershing who gave many bug-reports of RCM1.0