Hi All,
I'm a long time fan of the SS series, I was wondering if any of you guys may suggest a mod for either SS2 or SSRW that does not disrupt the balance of the game.
So far I have tried RWM, the latest, and Hidden Stroke 2.
Between the two I prefer RWM I have to say, however both, in my opinion, "break" the balance of the game in either exaggerating the difficulty that is not always mean to be "realistic".
So do you think is there any alternative for a playable mod that is worth spending some time on?
Mod Suggestion
- zarathustra
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Re: Mod Suggestion
Es ist nicht klar, was mit dem Konzept gemeint ist:
balance of the game?
Ich kann anbieten, RWG ToW spielen - wir streben nach Realismus und arbeiten ständig daran, den Mod zu verbessern, unter Berücksichtigung der Kritik und der Wünsche der Spieler.
balance of the game?
Ich kann anbieten, RWG ToW spielen - wir streben nach Realismus und arbeiten ständig daran, den Mod zu verbessern, unter Berücksichtigung der Kritik und der Wünsche der Spieler.
Re: Mod Suggestion
Right, maybe I wasn't really clear.
What I meant is that sometimes by exaggerating the difficulty the game itself might result unbalanced, for example, for as much as I like RWM, the soldiers in the trenches are way too strong, artillery is too unprecise and so on.
I didn't try RWG yet, I think I'll give it a try then, thanks
What I meant is that sometimes by exaggerating the difficulty the game itself might result unbalanced, for example, for as much as I like RWM, the soldiers in the trenches are way too strong, artillery is too unprecise and so on.
I didn't try RWG yet, I think I'll give it a try then, thanks
- zarathustra
- Stabsunteroffizier
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Re: Mod Suggestion
Changing the complexity of the game settings (any in the SS series) is a bad idea. All games (and mods) are designed for the "officer" difficulty level. Any change in any direction breaks the balance.
And this is not just a change in parameters, it is precisely the curvature that occurs: the small gun begins to penetrate the thickest armor / or vice versa, the HP increases / decreases and so on. In other words, the game cheats in favor of one or another player.
Play should only be at the "officer" level.
And this is not just a change in parameters, it is precisely the curvature that occurs: the small gun begins to penetrate the thickest armor / or vice versa, the HP increases / decreases and so on. In other words, the game cheats in favor of one or another player.
Play should only be at the "officer" level.