New&Great SP map (PWM2)Battle of Leyte

Forum für den Pacific Warfare Mod 1+2 (SS RW)

Moderator: cougar6

Antworten
Benutzeravatar
spore
Schütze
Schütze
Beiträge: 32
Registriert: 07.05.2009, 12:16
Wohnort: 中国 China
Kontaktdaten:

New&Great SP map (PWM2)Battle of Leyte

Beitrag von spore »

See title, you'll play it in PWM2,guys.Bild
Dateianhänge
Battle of Leyte (made by spore).rar
(292.48 KiB) 542-mal heruntergeladen
nOvO
Mannschaften
Mannschaften
Beiträge: 15
Registriert: 23.08.2008, 09:28
Wohnort: Duisburg

Re: New&Great SP map (PWM2)Battle of Leyte

Beitrag von nOvO »

Hallo spore.

Das Spel bricht nach ca. 5 Minuten mit game.exe.exe. Fehler ab.

Gruss

nOvO
Benutzeravatar
spore
Schütze
Schütze
Beiträge: 32
Registriert: 07.05.2009, 12:16
Wohnort: 中国 China
Kontaktdaten:

Re: New&Great SP map (PWM2)Battle of Leyte

Beitrag von spore »

reply NoVo:maybe your PC system error
Benutzeravatar
HunButyok
Leutnant
Leutnant
Beiträge: 561
Registriert: 20.06.2006, 05:47
Wohnort: Zalacsány

Re: New&Great SP map (PWM2)Battle of Leyte

Beitrag von HunButyok »

Always have to save the maps, becouse there are units with bugs. Sometimes the tanks are jumping between two places, sometime some soldiers are dying with bugs.
I know there is a chinese infantry infantry which has bug. (My Shanghai map isn't working with this bug)
And the New Zeeland Valentine tank, Japanese Ozu tank, japanese Chi-Kha tank like to jumping between two places. But don't worry: when the tank is jumping, you cannot damage it. :P

These unit bugs come to my mind, but if you save the maps every time, you can load it when the unit has bugs. Becouse these bugs comes with special situations. (For example there is an infantry with bug. When this infantry is shoting with the rifle and lying on the ground facing noth-east. When you kill him in this position it is a bug. The game crushing down. When you load it again, you have few percent chance to kill him in this position. The another psitin is nt bug. :D Hard to explain it I think you didn't understand, but I know the reason of the BTW mistakes. :D

(In RCM1.0-RCM2.6 there were similar bugs)
Bild
Antworten

Zurück zu „PWM 1+2“